Rock, Paper, Scissors, Lizard, Spock:
Project Responsibilities:
Game Design, Game Scripting, Debugging
About:
Being a fan of CBS Television show "The Big Bang Theory", I decided to make the basic game of Rock, Paper, Scissors, Lizard, Spock (a spin on the classic game of Rock, Paper, Scissors). I decided it would play best as player vs. computer. This solo project was made using the Unity3D engine and was scripted using C#. The player makes a selection (choosing either Rock, Paper, Scissors, Lizard, or Spock) and the computer randomly makes a selection. Based on the computer's selection, it will either result in a Win, Loss, or Draw for the player. A score tally of wins is kept after each round until the player quits the game.
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Project Goals:
• Player vs. computer
• Scoring system. • Help menu. • Button click (sound). • Computer random selection. • Make game based off of rules listed on the TV show. |
Gameplay:
Code Sample:
mainmenu.cs | |
File Size: | 1 kb |
File Type: | cs |
The Rules:
• Scissors cuts Paper
• Paper covers Rock • Rock crushes Lizard • Lizard poisons Spock • Spock smashes Scissors • Scissors decapitates Lizard • Lizard eats Paper • Paper disproves Spock • Spock vaporizes Rock • Rock crushes Scissors |
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