Space Invaders Clone:
Project Responsibilities:
Game Design, Game Scripting, Debugging
About:
This solo project was my attempt at creating a Space Invaders Clone using the Unity3D engine. It was scripted using JavaScript (UnityScript). The player is restricted to side to side movement and must shoot all of the enemy invaders to win. Each alien is worth points and a bonus alien ship that appears at random across the top of the screen worth bonus points. The bases protecting the player can be destroyed by either enemy bullets, player bullets, or enemy collision. Being shot by an enemy results in the player losing a life. If the enemies reach the player the game ends.
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Project Goals:
• Scoring system.
• Life system (3 ships). • Restrict player movement (only left and right). • Random enemy shots. • Enemy movement resembling the original space invaders game. • Bases can be destroyed by either bullets or enemy collision. |
Gameplay:
Code Samples:
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